I’ve just finished a new video, on some of the exciting changes taking place in the publishing world (I recommend you watch it in High Quality & full screen, if possible):
If you watch it a couple of times (once to absorb everything I’m saying, then again to absorb the production techniques) you’ll see that … at the beginning of working on this video, last Monday, I had never done any 3D animation and only a modicum of modeling (mostly in SL), and had never used Kinemac before. (I bought the Macheist 3 bundle earlier this year, for access to that and BoinxTV, mostly.) As I worked for about a week and a half on this video, I became more and more experienced with the software, more aware of what it was capable of, and more comfortable doing more advanced things with it. So at the beginning, the big 3D text is pretty neat, but by the end I have an entire bookcase of individually hand-animated books leaping in and out of a box.
There’s things I’d like to change about it. Not just improving the animation in the first half, either.
On Demand Books is now saying they’ll have two million titles available by years’ end, rather than one, for example. Plus, I feel like I may have represented the kindle more strongly than the iPhone – while I believe the 41million iPhones/iPod Touches in circulation worldwide, each with hundreds of individual book apps and at least 4 different major eReader apps, each with robust eBook catalogs and (coming soon) in-app purchasing will do significantly better and reach wider and have more of an impact than the roughly half-million, all-US-based kindles.
I’m already working on the script for the next couple of videos. More thoughts on what it means to have over 1400 new titles published every day. More thoughts on print on demand. Something about eBook pricing.
2 thoughts on “video: Publishing Revolutions”
Hey there, me. Don't forget to do a video on podcasting audio versions of your books and/or the idea of podiobooks, generally, as an advancement unto the future of publishing. Duh!
If you would have used a green screen for your background you could have done much more with the graphics you used. Just a consideration to think about, but good job.